Number of items at this level: 6.
Conference or Workshop Item
O’Connor, Noel E. and Tisserand, Y and Chatzitofis, A and Destelle, F and Goenetxea, J and Unzueta, L and Zarpalas, D and Daras, P and Linaza, M and Moran, Kieran and Magnenat Thalmann, N (2014) Interactive games for preservation and promotion of sporting movements. In: 22nd European Signal Processing Conference (EUSIPCO 2014), 1-5 Sept 2014, Lisbon, Portugal.
O'Connor, Noel E. and Alexiadis, D. and Apostolakis, K. and Daras, P. and Izquierdo, E. and Li, Y. and Monaghan, David and Rivera, F. and Stevens, C. and Van Broeck, S. and Wall, J. and Wei, H. (2014) Tools for user interaction in immersive environments. In: Multimedia Modeling 2014, 6-10 Jan 2014, Dublin, Ireland.
Kuijk, Fons and Van Broeck, Sigurd and Dareau, Claude and Ravenet, Brian and Ochs, Magalie and Apostolakis, Konatantinos and Daras, Petros and Monaghan, David and O'Connor, Noel E. and Wall, Julie and Izquierdo, Ebroul (2013) A framework for human-like behavior in an immersive virtual world. In: DSP 2013 18th International Conference on Digital Signal Processing, 1-3 Jul 2013, Santorini, Greece.
Cooke, Eddie and O'Connor, Noel E. (2005) Scalable virtual viewpoint image synthesis for multiple camera environments. In: iV05 - 9th International Conference on Information Visualisation, 6-8 July 2005, London, UK.
McCaul, Barry and Sutherland, Alistair (2004) Predictive text entry in immersive environments. In: IEEE Virtual Reality 2004, 27-31 March 2004, Chicago, Illinois.
Moore, Patricia (2013) An efficient active B-spline/nurbs model for virtual sculpting. PhD thesis, Dublin City University.