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Low cost motion capture integrated into home based serious games

Daly, Andrew and Monaghan, David (2014) Low cost motion capture integrated into home based serious games. In: The Insight Student Conference, 12 Sept 2014, UCD, Dublin, Ireland.

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Abstract

The research presented on this abstract cocern the utilization of serious games in terms of home-based patient rehabilitation. The main goal here is to attempt to provide motivation and enjoyment during the performances of exercises while using the low-cost Microsoft Kinect integrated into a customized open source game engine.

Item Type:Conference or Workshop Item (Poster)
Event Type:Conference
Refereed:Yes
Uncontrolled Keywords:Gamification
Subjects:Computer Science > Interactive computer systems
Computer Science > Machine learning
DCU Faculties and Centres:DCU Faculties and Schools > Faculty of Engineering and Computing > School of Electronic Engineering
Research Initiatives and Centres > INSIGHT Centre for Data Analytics
Official URL:https://www.insight-centre.org/content/insight-student-conference-2014
Use License:This item is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 3.0 License. View License
ID Code:20166
Deposited On:23 Sep 2014 12:59 by David Monaghan . Last Modified 19 Jul 2018 15:04

Available Versions of this Item

  • Low cost motion capture integrated into home based serious games. (deposited 22 Sep 2014 10:10)
    • Low cost motion capture integrated into home based serious games. (deposited 23 Sep 2014 12:59) [Currently Displayed]

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