Continuous image capture via a wearable camera is currently one of the most popular methods to establish a comprehensive record of the entirety of an indi- vidual’s life experience, referred to in the research community as a lifelog. These vast image corpora are further enriched by content analysis and combined with additional data such as biometrics to generate as extensive a record of a person’s life as possible. However, interfacing with such datasets remains an active area of research, and despite the advent of new technology and a plethora of com- peting mediums for processing digital information, there has been little focus on newly emerging platforms such as virtual reality. We hypothesise that the increase in immersion, accessible spatial dimensions, and more, could provide significant benefits in the lifelogging domain over more conventional media. In this work, we motivate virtual reality as a viable method of lifelog exploration by performing an in-depth analysis using a novel application prototype built for the HTC Vive. This research also includes the development of a governing design framework for lifelog applications which supported the development of our prototype but is also intended to support the development of future such lifelog systems.