In this paper we introduce a novel platform that utilises multi-modal low-cost motion capture technology for the de- livery of real-time visual feedback for sports performance. This platform supports the expansion to multi-modal inter- faces that utilise haptic and audio feedback, which scales effectively with motor task complexity. We demonstrate an implementation of our platform within the field of sports performance. The platform includes low-cost motion cap- ture through a fusion technique, combining a Microsoft Kinect V2 with two wrist inertial sensors, which make use of the ac- celerometer and gyroscope sensors, alongside a game-based Graphical User Interface (GUI) for instruction, visual feed- back and gamified score tracking.