Rodrigues, Thiago Braga ORCID: 0000-0002-2017-4492, Ó Catháin, Ciarán ORCID: 0000-0002-8526-8924, O'Connor, Noel E. ORCID: 0000-0002-4033-9135 and Murray, Niall ORCID: 0000-0002-5919-0596 (2020) A Quality of experience assessment of haptic and augmented reality feedback modalities in a gait analysis system. Plos One, 15 (3). ISSN 1932-6203
Abstract
Gait analysis is a technique that is used to understand movement patterns and, in some
cases, to inform the development of rehabilitation protocols. Traditional rehabilitation
approaches have relied on expert guided feedback in clinical settings. Such efforts
require the presence of an expert to inform the re-training (to evaluate any
improvement) and the patient to travel to the clinic. Nowadays, potential opportunities
exist to employ the use of digitized “feedback” modalities to help a user to “understand”
improved gait technique. This is important as clear and concise feedback can enhance
the quality of rehabilitation and recovery. A critical requirement emerges to consider
the quality of feedback from the user perspective i.e. how they process, understand and
react to the feedback.
In this context, this paper reports the results of a Quality of Experience (QoE)
evaluation of two feedback modalities: Augmented Reality (AR) and Haptic, employed
as part of an overall gait analysis system. The aim of the feedback is to reduce
varus/valgus misalignments, which can cause serious orthopedics problems. The QoE
analysis considers objective (improvement in knee alignment) and subjective
(questionnaire responses) user metrics in 26 participants, as part of a within subject
design. Participants answered 12 questions on QoE aspects such as utility, usability,
interaction and immersion of the feedback modalities via post-test reporting. In
addition, objective metrics of participant performance (angles and alignment) were also
considered as indicators of the utility of each feedback modality. The findings show
statistically significant higher QoE ratings for AR feedback. Also, the number of knee
misalignments was reduced after users experienced AR feedback (35% improvement with
AR feedback relative to baseline when compared to haptic). Gender analysis showed
significant differences in performance for number of misalignments and time to correct
valgus misalignment (for males when they experienced AR feedback). The female group
self-reported higher utility and QoE ratings for AR when compared to male group.
Metadata
Item Type: | Article (Published) |
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Refereed: | Yes |
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Uncontrolled Keywords: | Quality of Experience; Gait Analysis; Augmented Reality Feedback; Haptic Feedback; Inertial Sensors; Objective Evaluation; Subjective Evaluation |
Subjects: | Computer Science > Interactive computer systems |
DCU Faculties and Centres: | DCU Faculties and Schools > Faculty of Engineering and Computing > School of Electronic Engineering Research Institutes and Centres > INSIGHT Centre for Data Analytics |
Publisher: | Public Library of Science |
Official URL: | http://dx.doi.org/10.1371/journal.pone.0230570 |
Copyright Information: | © 2020 The Authors Open Access |
Use License: | This item is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 3.0 License. View License |
Funders: | Irish Research Council under grant GOIPG/2017/803, Science Foundation Ireland grant number SFI/12/RC/2289_P2 a, Science Foundation Ireland grant number SFI/13/RC/2106 |
ID Code: | 24268 |
Deposited On: | 15 Apr 2020 14:58 by Noel Edward O'connor . Last Modified 15 Apr 2020 14:58 |
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