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An introduction to crowdsourcing for language and multimedia technology research

Jones, Gareth J.F. (2013) An introduction to crowdsourcing for language and multimedia technology research. In: Agosti, Maristella and Ferro, Nicola and Forner, Pamela and Müller, Henning and Santucci, Giuseppe, (eds.) Information Retrieval Meets Information Visualization: PROMISE Winter School 2012. Springer, pp. 132-154. ISBN 978-3-642-36414-3

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Language and multimedia technology research often relies on large manually constructed datasets for training or evaluation of algorithms and systems. Constructing these datasets is often expensive with significant challenges in terms of recruitment of personnel to carry out the work. Crowdsourcing methods using scalable pools of workers available on-demand offers a flexible means of rapid low-cost construction of many of these datasets to support existing research requirements and potentially promote new research initiatives that would otherwise not be possible.

Item Type:Book Section
Uncontrolled Keywords:crowdsourcing; human computation; human language technologies; multimedia technologies
Subjects:Computer Science > Information storage and retrieval systems
Computer Science > Multimedia systems
Computer Science > Information retrieval
Computer Science > World Wide Web
DCU Faculties and Centres:Research Initiatives and Centres > Centre for Next Generation Localisation (CNGL)
DCU Faculties and Schools > Faculty of Engineering and Computing > School of Computing
Official URL:
Copyright Information:© 2013 Springer-Verlag. The original publication is available at
Use License:This item is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 3.0 License. View License
Funders:Science Foundation Ireland
ID Code:17876
Deposited On:28 Mar 2013 16:06 by Gareth Jones. Last Modified 25 Oct 2017 13:34

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